Thursday, October 23, 2008
intended visual output
Wednesday, October 22, 2008
interactive gloves - final design
interactive gloves sketch
The gloves have 7 pushbuttons and 2 potentiometer attached to it.
The pushbuttons go into the digital input of the arduino board. Each pushbuttons is controlling different group of clips. When pressed, it pulls up the clip accordingly.
The potentiometers give out analog value. Potentiometer on left hand is controlling the frames of the video. When turned, it scrub the video. And the potentiometer on right hand is controlling the cross fading between clips.
Tuesday, October 21, 2008
Monday, October 20, 2008
Wednesday, October 8, 2008
Project 2 - progress report
Project2-concept2
The interface will be a pair of interactive gloves and the idea is to take the command/instruction from my hand's action and carry out relevant activity on screen.
visual:
The idea for the visual output is to make fast food such as Mc Donal, Burger King etc look disgusting, so to encourage people not to take too much of these unhealthy food.
General concept
The visual will be composed of several clips of close up shots of people eating food in a disgusting way. These clips will change among each other depending on which button i press on my interactive glove. The clip that i pull up will initially pauses, and when i do some hand actions it will starts playing the clip. For example if i pull up a clip of a person eating a burger, when i do a "eating burger" hand action, the person on screen will starts to eat the burger as well. Besides this interaction, the glove can control other elements of the video as well, such as color, cross fading etc.
Tuesday, September 16, 2008
Project 2 - Concept
VISUAL
For the visual display, its gonna be composed using footages of bedrooms. The footages will be of clips taken from rooms with the same size but different in layout and decorations, and in each room carry out different activities. For example one clip might be of a clean and tidy room, when wind breeze into the room it flips the pages of the book on the table. Another clip might be of a dirty and messy room with dull lightings. Through the interaction with its interface, these clips can use to express different emotions.
The interface will be a pair of glove with force pad attached to each finger tips. Each force pad is a control to one element of the video, could be color, speed, clip selection etc. Depending on my actions and how I play around with my hands and fingers, it mix and shuffle up the different elements of the video. For example if I claps my hand gently it shows the clean room with peaceful atmosphere, and when I starts to claps vigorously, it fades into the clip of the messy room and camera might started to shake and other effect started to show up. In such a way I am composing a video that records and express my emotions at that moment of time.
Overall, my project aims to demonstrate the emotions of my actions and behavior through architecture.
Sunday, September 7, 2008
Project 2 - some thoughts and inspirations
I was thinking of an interface that controls using fingers. Maybe infra-red sensors or force pads attached to the finger tips that mixs and shuffles the audio and visual upon the "play" of fingers.
Wednesday, August 13, 2008
testing out the switch and visual response
final switch design
Tuesday, August 12, 2008
Movie for year 1960
I think that by re-telling the story in such a way will be more interesting than showing the audience real life historical images, as they can be more graphically attracted to the comic style, especially for children.
Wednesday, August 6, 2008
Friday, August 1, 2008
concept idea 3
Tuesday, July 29, 2008
more quartz experiments
Friday, July 25, 2008
Problem/Things need consideration
2) how to make 1960 more appealing so that the user won't confuse the year of the story that I'm retelling
3) needs more graphical images/animations
4) some other way to hold the switch instead of hanging from the ceiling












